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Bola de praia Modelo 3D

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Especificações

  • Geometriasubdivision
  • Polígonos11,452
  • Vértices11,562
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

3ds Max
(.max)

default_scanline 2012
Beach Ball - 3ds max Standard.rar
3ds Max
(.max)
22 MB

vray 2.0
Beach Ball - 3ds max Vray Light.rar
3ds Max
(.max)

vray 2.0
Beach Ball - 3ds max Vray.rar
3DS
(.3ds)

Beach Ball - 3DS.rar
Cinema 4D
(.c4d)

default_scanline R12
Beach Ball - C4D.rar
FBX
(.fbx)

Beach Ball - FBX.rar
Maya
(.ma)

default_scanline 2012
Beach Ball - Maya.rar
OBJ
(.obj)

Beach Ball - OBJ.rar
(.gltf)
3 MB

2319-gltf-extended.gltf.zip
(.gltf)
4 MB

2319-gltf-extended.glb
(.gltf)

2319-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

2319-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
4 MB

2319-max-extended.max.zip
(.usdz)
8 MB

2319-usdz-extended.usdz

Descrição

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 4K render. Renders have no postprocessing. INFO ABOUT 3D MODELS: Features: - High quality polygonal model, correctly scaled for an accurate representation of the original object. - Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) - All colors can be easily modified. - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessaryjust drop your models into the scene and start rendering. - No special plugin needed to open scene. - Model does not include any backgrounds or scenes used in preview images. File Formats: - 3ds Max 2012 V-Ray ( 2.4 ) and standard materials scenes - OBJ 2012 (Multi Format) - 3DS 2012 (Multi Format) - FBX 2012 (Multi Format) - Maya 2012 with standard materials - Cinema 4D R12 with standard materials + NOTE for Cinima 4D users: add HyperNURBS for each object to get subdivision ( smooth ). And make sure setting of HyperNURBS is Catmull-Clark and Subdivide UVs is Edge to correct textures and UVs. + NOTE: If you have problem with extract file please use latest version of winrar ( winrar is free ) Textures: ( just for the models have textures ) - High resolution ( ready for 4K rendering ) and named, easy to find and editing.
May 24, 2020 data adicionada
Feb 15, 2022 última atualização

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