Avatar de jogo feminino em branco Modelo 3D
0
Licença isenta de direitosTodos os usos estendidos
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
Especificações
- Geometriapolygonal_quads/tris
- Polígonos7,044
- Vértices7,086
- TexturasNo
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosoverlapping
Descrição
A blank base mesh designed for video games and animation.
It uses quad based topology, with a pair of triangle at the back of the skull, to reduce unnecessary edge loops.
It is anatomically correct, based on various reference images to give an 'average' figure with a relaxed A-pose to aid in rigging. Edge loops follow muscles, to preserve volumes and minimize deformation on bending. While there is enough resolution for body morphs, normal maps are recommended for fine muscle lines.
UV maps are broken into pieces to reduce texture stretching and increase resolution. The head is on it's own seperate map, even though it is one mesh. This is so that just the head can be used, while the body can be replaced with user-made armour and clothing. This works nicely for character creation systems.
Though the lips have interior volume, the inner mouth such as tongue and teeth were not modeled.
Jul 31, 2020
data adicionada
Mar 03, 2022
última atualização
Rever
Atualmente não há comentários para este produto.
Por que não ser o primeiro a quebrar o gelo?







