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Escultura de bronze da arte da serpente do arco Modelo 3D

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Escultura de bronze da arte da serpente do arco royalty-free 3d model - Preview no. 1
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952 visitas
atelieryork

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos9,536
  • Vértices4,770
  • TexturasNo
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnone

Formatos e Arquivos

(.usd)
1 MB

919-usdz-extended.usdz
3ds Max
(.max)

vray 2.0
atelieryork_art_sculpture_snake_001_2012.max
3DS
(.3ds)

atelieryork_art_sculpture_snake_001.3DS
FBX
(.fbx)

atelieryork_art_sculpture_snake_001.FBX
OBJ
(.obj)

atelieryork_art_sculpture_snake_001.obj
3ds Max
(.max)

default_scanline
atelieryork_art_sculpture_snake_001_2009.max
(.gltf)

919-gltf-extended.gltf.zip
(.gltf)

919-gltf-extended.glb
(.gltf)

919-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

919-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)

919-max-extended.max.zip

Descrição

A high-res, detailed model of a beautiful bronze snake-like arcing art sculpture. Looks stunning in any interior space, particularly modernist settings. **Turbosmooth** flexibility for varying levels of detail from low-poly game use right up to detailed close-up stills and animations. **High-res if needed** - looks perfect close-up - perfect for detailed interior fly-through animations or high-res print stills. **Multiple Sizes!** Works well as a full-height sculpture or as a small table-top piece on base. Modeled in 3ds max 2012 and vray 2.0. Basic materials provided. No maps or lighting setup required or included. The file should work just fine with vray 1.5.x as well, but might need tweaking. 3ds max 2009 version also available but with standard materials only. I always recommend using the flexible FBX format if you want to bring this model into an older version of 3ds max than 2012. Available in the following common formats: - 3ds max 2012 (.max) - 3ds max 2009 (.max) - FBX (.fbx) - obj (.obj) All of my models contain geometry that is centred at the world origin, making it easy for you to drop into your scenes. All of my models are modeled to realistic world units (metres, mm etc.). Simply import and scale to your scene units as needed on import.
Mar 09, 2018 data adicionada
Jan 28, 2022 última atualização

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