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Bucket 12 Liters Rusty Modelo 3D

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IClarity

Especificações

  • Geometriapolygonal_quads only
  • Polígonos1,367
  • Vértices1,381
  • TexturasNo
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

5 MB

blue_grotto_2k.zip
Blender
(.blend)
6 MB

cycles
bucket_rusty.zip
OBJ
(.obj)

bucket_rusty_OBJ.zip
FBX
(.fbx)
3 MB

bucket_rusty_FBX.zip
STL
(.stl)

bucket_rusty.stl
3DS
(.3ds)

bucket_rusty.3ds
Collada
(.dae)

bucket_rusty.dae

Descrição

Simple rusty zinced-steel bucket. Controllable rust and dust amounts from 0 (factory-fresh) to weary all-rusty. Specifications: Topology: quads only. Units: metric. Dimensions: Bottom diameter: 21 cm; Top diameter: 29 cm; Height: 26.5 cm. Rated volume: 12 Liters. All objects parented and grouped into single group for easier appending / linking. Note: handle's rotation left unconstrainted due to known Blender's 180-degrees limitation (actual suitable angles are from -3 to 183 degrees). Material: procedural PBR rusty zinced steel, based on Principled shader, thus widely compatible with modern PBR renderers. No texture files used. Material controls (see the very last picture in product imagery): Rust Amount: 0..1 (see 2nd turntable); Rust Node Group; Dust Color Node Group; Dust Factor Node Group. 3rd turntable shows variation of Rust Amount from 0 to 1 (frames 1..36, then stays at 1) combined with variation of Rust Density Fac from -0.5 to 10 (frames 36..72, stays at -0.5 before). Of course, it's up to you to discover any other parameter set or sets suitable for your particular task. UV maps unwrapped. HDRi environment map (Blue Grotto, public domain) packed in .blend for more realistic reflections, as well as put into supporting items separately. All imagery is done via Cycles / Filmic (Base Contrast profile), no post-processing.
Nov 19, 2019 data adicionada
May 02, 2022 última atualização

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