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Cane Back Chair 2 PBR Modelo 3D

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Cane Back Chair 2 PBR royalty-free 3d model - Preview no. 1
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LemonadeCG

Especificações

  • Geometriapolygonal
  • Polígonos67,751
  • Vértices68,850
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
11 MB

corona 2.0
Cane_back_chair2 max2013 Corona.max
3ds Max
(.max)
11 MB

default_scanline
Cane_back_chair2 max2013 Scanline.max
3ds Max
(.max)
11 MB

vray 3.5
Cane_back_chair2 max2013 Vray.max
FBX
(.fbx)
3 MB

Cane_back_chair2.FBX
OBJ
(.obj)
15 MB

Cane_back_chair2.obj
(.unknown)
8 MB

Cane_back_chair2.tbscene

Descrição

Classic wooden chair 3D model. Product dimensions: LWH 53,3 x 56,6 x 100,1 cm (21.0 x 22.3 x 39.4 in). ***MODEL*** Chair model is made from 2 polygonal objects. Objects are grouped into single group for easier scene management (3ds Max scenes only). Model does not requires subdivision. Model is made mostly of quads and triangles, small amount of N-gons were used where appropriate. Polycount: Polys - 67 751 Verts - 68 850 ***MATERIALS*** Materials are prepared for Corona, V-ray and Scanline renderers. Scanline and FBX files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact. ***TEXTURES*** Model has two sets of high quality PBR textures. Metallic Roughness set - 9 textures Specular Glossiness set - 9 textures Resolution - 4096 x 4096. Format - JPG. Textures are collected in one archive and are delivered in separate file. ***SCENE*** Model is scaled to proper real world dimensions. Scene units are in cm. Objects and materials has meaningful and matching names. Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. ***FILE FORMATS*** 3ds Max - Corona 3ds Max - Scanline 3ds Max - Vray FBX OBJ TBSCENE ***GENERAL*** Modeled in 3ds max. Preview images are rendered with Corona renderer. Images are straight from 3ds Max. No post processing were applied, except for Corona's native tonemapping. Render scenes are not included.
Jun 16, 2020 data adicionada
Jan 03, 2022 última atualização

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