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Sino de Natal (1) Modelo 3D

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Sino de Natal (1) royalty-free 3d model - Preview no. 1
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Sino de Natal (1) royalty-free 3d model - Preview no. 1
Sino de Natal (1) royalty-free 3d model - Preview no. 2
Sino de Natal (1) royalty-free 3d model - Preview no. 3
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Syrak Models

Especificações

  • Geometriapolygonal_quads only
  • Polígonos5,964
  • Vértices6,109
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

Blender
(.blend)

Fancy Xmas bells 01 BLEND.zip
FBX
(.fbx)

Fancy Xmas bells 01 FBX.zip
Collada
(.dae)

Fancy Xmas bells 01DEA.zip
OBJ
(.obj)

Fancy Xmas bells 01OBJ.zip

Descrição

MODEL DESCRIPTION This is one bell complete with plastic holly leaves and berries also has a thin wire for hanging Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is eight(8) objects. There are six(6) leaves, one bell and the berries, string and wire are another object being a total of eight objects. The model is set to real world scale. The origins have been placed at the top of the bell. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS 1 x 1613 x 806 Black and white mask used for material separation and bump map. 1 x 1024 x 1024 leaf texture. There are no diffuse textures on the bell. There are materials only. There is a black and white mask to separate the chrome form the brushed metal. There also a bump map to help with the text effect. The leaf has a simple diffuse texture. The textures are made large so the maximum amount of detail can be seen. If you don't need such large texture just re-scale them to an appropriate size, keep the aspect ratio the same to avoid any weird stretching. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Oct 02, 2019 data adicionada
May 19, 2022 última atualização

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