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Decoração sinal de natal Modelo 3D

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Syrak Models

Especificações

  • Geometriapolygonal_quads only
  • Polígonos8,667
  • Vértices8,751
  • TexturasNo
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnone

Formatos e Arquivos

Blender
(.blend)

Xmas sign 01 BLEND.zip
Collada
(.dae)

Xmas sign 01 DEA.zip
FBX
(.fbx)

Xmas sign 01 FBX.zip
OBJ
(.obj)

Xmas sign 01 OBJ.zip

Descrição

MODEL DESCRIPTION This is a model of a Christmas sign, it can be used for a Christmas tree decoration or maybe a shelf decoration. Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is three (3) objects. One object is the sign and there is a wire hanging hook for a tree decoration and also supplied is a snow cap without the hanging hook (see pictures) There are 8608 vertices and there are 8526 polys. The origins has been placed at the pivot point of the hanging wire. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS There are no diffuse textures. There are materials only. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Oct 02, 2019 data adicionada
Aug 31, 2021 última atualização

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