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Igreja Modelo 3D

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Viktar Kalesnikau

Especificações

  • Geometriapolygonal
  • Polígonos140,704
  • Vértices163,071
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnone

Formatos e Arquivos

3DS
(.3ds)

church_3ds.rar
Collada
(.dae)
6 MB

church_dae.rar
FBX
(.fbx)
5 MB

church_fbx.rar
OBJ
(.obj)
4 MB

church_obj.rar
3ds Max
(.max)
2 MB

vray
church_max.rar
3ds Max
(.max)
2 MB

default_scanline
church_s_max.rar

Descrição

This is real-world-size model of Church Building exterior and interior made by professional architect. - Building dimensions: 200m x 60m, - Units used: Centimeters - Originally created with 3ds Max 2011 LEVEL OF DETAIL and USAGE - This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture - 140.704 polygons - 163.071 vertices GEOMETRY - The models mesh is high quality, with clean edge flow. - Geometry is carefully tested for holes, flipped normals and overlapping polygons. - Mesh is low-poly, allows you to easily build up the additional details, edit geometry. - All similar objects are Instances - easy change or replace - Shell Modifier applied and disabled for glass objects. - Scene objects are organized by layers: glass railings doors_and_windows interior roof steps walls PRESENTATION IMAGES - All preview images are rendered with 3.20 V-Ray. - Wire images done with VrayLightMtl + VrayDirt for geometry test. - VRayHDRI with map and VRayCamera are included - product is ready to render out-of-the-box. MATERIALS - This model contains both V-Ray and Standard materials. - JPG and PNG textures comes in separate archive. - All objects are UV mapped. All materials are named properly. ADDITIONAL NOTES - No third-party plug-ins needed
Jun 15, 2020 data adicionada
May 27, 2026 última atualização

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