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Sistema de transporte Modelo 3D

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3dconco

Especificações

  • Geometriapolygonal_ngons used
  • Polígonos314,302
  • Vértices392,636
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

2 MB

TEXTURE_MAPS.zip
3DS
(.3ds)
4 MB

3DS.zip
DXF
(.dxf)
16 MB

DXF.zip
3ds Max
(.max)
23 MB

default_scanline default
MAX.zip
OBJ
(.obj)
16 MB

OBJ.zip
STL
(.stl)
7 MB

STL.zip
VRML
(.wrl)
9 MB

VRML.zip

Descrição

*IMPORTANT NOTE: This is also available as part of a larger, bundled set. If you’re looking to expand and save more, first check out “CARGO WAREHOUSE WITH ROBOT” by 3DConco (sold separately on Turbosquid, product #827718). This scene includes a modular conveyor system with both belt (traction for incline & decline) and roller sections. It has straight, incline/decline, 90-degree turn, 30-degree turn (designed to pair up for 60, 90, 120-degree, etc.), and 30-degree angle diverter sections. It also comes with modular scaffold support sections so you can build up inclines/declines as needed. Cardboard box texture maps include generic brown as well as a map with logo that is easy to modify into your own using any standard image editor. The scene has been set up in a typical 2-floor warehouse arrangement and all components are been designed for easy reconfiguration. For all parts, care has also been taken to maintain detail along with efficient scaling. Everything has been modeled for a balance between polygon efficiency and good 3D detail at close range. Vast majority of polygons are quad. Nearly all objects in the scene are texture mapped with a combination of specific and seamless textures. Both color maps and separate bump maps are used. (3DS, OBJ, and VRML exports also use texture maps; DXF and STL do not.) The majority of the maps are 1024x1024 pixels. All have been manually UV mapped and adjusted for good fit with minimized stretching. Modeled to proper scale in meters using many reference photos. For realism, nearly all texture maps have been generated from original photos of surfaces including cardboard, metal, painted surfaces, etc. Lights are included (.max file only). TO EXPAND THIS, CHECK OUT OUR OTHER MODEL SETS AND KITS ON TURBOSQUID (search 3dconco on Turbosquid).
Aug 06, 2020 data adicionada
Sep 06, 2021 última atualização

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