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Desert Spikeplant Modelo 3D

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Desert Spikeplant royalty-free 3d model - Preview no. 1
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Desert Spikeplant royalty-free 3d model - Preview no. 1
Desert Spikeplant royalty-free 3d model - Preview no. 2
Desert Spikeplant royalty-free 3d model - Preview no. 3
Desert Spikeplant royalty-free 3d model - Preview no. 4
Desert Spikeplant royalty-free 3d model - Preview no. 5
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Especificações

  • Geometriapolygonal
  • Polígonos27,076
  • Vértices23,833
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

FBX
(.fbx)
19 MB

desert_spikeplant_fbx.zip
Maya
(.ma)
18 MB

default_scanline
desert_spikeplant_ma_default.zip
3ds Max
(.max)
18 MB

default_scanline
desert_spikeplant_max_default_2010.zip
3ds Max
(.max)
18 MB

default_scanline
desert_spikeplant_max_default_2011.zip
3ds Max
(.max)
18 MB

default_scanline
desert_spikeplant_max_default_2012.zip
3ds Max
(.max)
19 MB

vray
desert_spikeplant_max_vray_2010.zip
3ds Max
(.max)
19 MB

vray
desert_spikeplant_max_vray_2011.zip
3ds Max
(.max)
19 MB

vray
desert_spikeplant_max_vray_2012.zip
OBJ
(.obj)
17 MB

desert_spikeplant_obj.zip
(.gltf)
24 MB

318-gltf-extended.gltf.zip
(.gltf)
27 MB

318-gltf-extended.glb
(.gltf)
4 MB

318-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

318-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
31 MB

318-max-extended.max.zip
(.usdz)
24 MB

318-usdz-extended.usdz

Descrição

Desert Spikeplant 3D models. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX) and default materials (3DS MAX, MAYA). MAX, MAYA, FBX, OBJ. description: --General-- Desert Spikeplant 3D models. Native format: 3Ds Max 2012 --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3DS MAX), default materials (3DS MAX, MAYA). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- Textures are hand made or made from photos/source images. The textures are applied with UV Unwrap. JPEG. --Rigging & Animation-- There is no rig and animation. --Scale-- Modeled in real world scale. --------- Ready for usage.
Feb 28, 2018 data adicionada
Sep 29, 2022 última atualização

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