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Haltere Modelo 3D

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Licença isenta de direitosTodos os usos estendidos
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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos59,764
  • Vértices59,826
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

Cinema 4D
(.c4d)
86 MB

advanced
Dumbbell_Model_and_Textures_C4D.rar
3ds Max
(.max)
87 MB

vray 3.4
Dumbbell_Model_and_Textures_MAX.rar
FBX
(.fbx)
5 MB

Dumbbell_FBX.rar
OBJ
(.obj)
3 MB

Dumbbell_OBJ.rar
OBJ

Information_C4D.rar
OBJ
193 MB

Textures_BakedMaps.rar
OBJ
346 MB

Textures.rar

Descrição

Realistic 3D model of the Dumbbell, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 25.7 cm x 15.4 cm x 15.4 cm Scene objects are organized by layers No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray render || SPECS || This model contains 29882 polygons (in one dumbbell) This model contains 119516 polygons with Subdivision Level 1 Geometry is Polygonal Quads/Tris This product includes 3ds Max versions with V-Ray || PRESENTATION IMAGES || Most of preview images are rendered with Advanced Render 1 preview image are rendered with V-Ray No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || Model can be easily re-paint. In "Textures_BakedMaps" archive u can find all baked maps DCC SpecGloss (Production): 8192x8192 .PNG (5 Maps) - Diffuse, Specular, Metallic (IOR Mask), Glossiness, Normal DirectX PBR SpecGloss (Real Time Engines): 8192x8192 .PNG (5 Maps) - Diffuse, Specular, Glossiness, Normal DirectX, AO PBR MetalRoughness (Real Time Engines): 8192x8192 .PNG (5 Maps) - BaseColor, Metallic, Roughness, Normal DirectX, AO BakedMaps: 8192x8192 .PSD (6 Maps) - Normal, Normal (Object Space), Position, Curvature, Thickness, AO Environment: 1024x512 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Sep 17, 2018 data adicionada
Sep 11, 2024 última atualização

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