Escapando a estátua do homem Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos9,934
- Vértices9,631
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosnon-overlapping
Descrição
This is a low-poly model of statue of a man in chains, fighting to break free. There's a hint of a mutation on his back, as if wings are about to grow there, perhaps like an angel.
Software:
Originally created with Blender 2.78c and rendered with Blender Cycles. Also available as a Unity package.
Specs:
The .blend file includes 3 LOD versions of the statue, plus the high-poly sculpted meshes. The other files contain one LOD version each. The Unity package includes a stone material, textures and and a prefab with appropriate LOD management.
LOD0: Vertices: 9631
Tris: 19234
LOD1: Vertices: 4438
Tris: 8848
LOD2: Vertices: 2903
Tris: 5576
Materials and Textures:
The stone material is proceduraly generated using nodes in Cycles, using only a normal map and an ambiend occlusion map baked from the high-poly mesh. The results are baked into the textures used in Unity, including:
Diffuse map
Specular map
Normal map
Occlusion map
All 4096X4096 in .png format.
The textures are packed in the .blend file(only the normal and the ambiend occlusion map), in the Unity package and in the Textures.zip file in the supporting items.
Usage:
Best used for games/VR/AR or even movies in the background. In case of the Unity Engine, it's a simple drag and drop affair.
File formats:
.blend
.fbx
.obj
.dae
.3ds
.unitypackage
Jul 16, 2020
data adicionada
Mar 08, 2022
última atualização
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