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Porta Exterior Modelo 3D

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VertexVertex

Especificações

  • Geometriapolygonal_quads only
  • Polígonos18,210
  • Vértices18,282
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

Blender
(.blend)

cycles
door_right.blend.zip
Blender
(.blend)

door_left.blend.zip
OBJ
(.obj)

door_right.obj.zip
OBJ
(.obj)

door_left.obj.zip
OBJ
91 MB

textures.zip

Descrição

01. General info: Model is made of 30 separate objects (door, frame, glass panes, handles, locks, covers and hinges) Both left and right door variants included. 02. Lights: This scene contains no lighting. HDR background used in most renders is a standard exr file that is included in Blender 2.80 package: ...\2.80\datafiles\studiolights\world\forest.exr This file is not included in this package. 03. Scale/Rotation/Location: applied to all objects 04. Real World Scale: yes (X:107cm Y:7cm Z:216cm) 05. Topology: quads only N-Gons presence - none Poles with more than 5 edges presence - none Coincident/Coplanar faces - none Overlapping/Coincident vertices - none Isolated vertices - none Normals facing out - yes 06. UV Unwrapped objects: All objects, except 4 glass panes have been unwrapped. UVs are not overlapping. 07. Textures: Texture paths - relative Door, Frame - 4096x4096 (base color, normal, roughness) Metal parts - 4096x4096 (normal, roughness) 08. Hierarchy model: Flat File Structure - yes Naming scheme - Names follow UE4 naming convention Groups - Objects are organised in collections 09. Unapplied modifiers: Subdivision Surface Modifier Objects don't use crease modifiers, sharp edges or any other uncommon ways to maintain topology. 10. EXPORT FILES INFO. PLEASE KEEP THIS IN MIND: This scene was made in Blender. It has been exported to .obj extension. If you use other software than Blender 2.80, you may need to put an additional effort to run this pack properly.
Nov 18, 2019 data adicionada
Oct 08, 2022 última atualização

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