Olho Modelo 3D
0
Licença isenta de direitosTodos os usos estendidos
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
Especificações
- Geometriapolygonal_quads/tris
- Polígonos1,392
- Vértices1,386
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosnon-overlapping
Descrição
Eye a high quality model to add more details and realism to your rendering projects.
The model is accurate is built to real-world scale.
Units used: millimeter
Models resolutions are optimized for polygon efficiency. (In 3ds Max, the function 'Meshsmooth', 'TurboSmooth' can be used to increase mesh resolution if necessary.)
High resolution texture ensures good display quality at extreme closeups.
High quality polygonal model, correctly scaled for an accurate representation of the original object.
All textures and materials are included.
All colors can be easily modified.
Fast SSS2 (Fast Sub Surface Scattering 2) and VRay mtl materials. Available for visualization in V-Ray 2.4 and later.
Scene objects are organized by groups.
The model was made in 3Ds Max 2011. Visualization does No third-party renderer or plug-ins (except V-Ray).
For other 3d apps you can easily import the obj and fbx files.
File formats other than 3ds Max exported as base mesh (not smoothed).
_________________________________________________
This model contains 3 separate object. Objects have intelligent names.
In scene there are 7 textures:
All textures - resolution 4096 x 4096, format (JPG).
Archive in format rar.
_________________________________________________
All preview images are rendered with V-Ray 2.4 as Renderer. (subdivision level 1)
Contact the author via 'SUPPORT TICKET' for any questions.
If you press the on my nickname in the right edge of the page, you will see my gallery where you can download a few free samples. Do not forget to comment on my work.
Jun 09, 2020
data adicionada
Aug 15, 2023
última atualização
Rever
Atualmente não há comentários para este produto.
Por que não ser o primeiro a quebrar o gelo?

















