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00
Licença isenta de direitosTodos os usos estendidos
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
0
visitas
Enviado por
VisualDrugz
Especificações
- Geometriapolygonal_quads/tris
- Polígonos1,000,000
- Vértices1,000,000
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosmixed
Formatos e Arquivos
Maya
(.ma)
27 MB
vray 2.4
mishune .mb
Maya
(.ma)
40 MB
vray 2.4
issabell .mb
Maya
(.ma)
23 MB
vray 2.4
mariem.mb
Maya
(.ma)
18 MB
vray 2.4
Jizabel ready model.mb
Zbrush
(.ztl)
1008 MB
Mishune1.ZTL
Zbrush
(.ztl)
641 MB
issabella.ZTL
Zbrush
(.ztl)
466 MB
Mariem.ZTL
Zbrush
(.ztl)
316 MB
Jizabell.ZTL
Zbrush
2 MB
Hair band-TM_u0_v0.jpg
Zbrush
5 MB
Mishune1-NM_u0_v0.jpg
Zbrush
6 MB
Mishune1-TM_u0_v0.jpg
Zbrush
48 MB
Mouth-NM_u0_v0.BMP
Zbrush
48 MB
Mouth-TM_u0_v0.BMP
Zbrush
8 MB
Overall color-TM_u0_v0.jpg
Zbrush
7 MB
Reflect color-TM_u0_v0.jpg
Zbrush
8 MB
Scatter color-TM_u0_v0.jpg
Zbrush
6 MB
Sub surface color-TM_u0_v0.jpg
Zbrush
Belt buckle-AO_u0_v0.jpg
Zbrush
Belt buckle-NM_u0_v0.jpg
Zbrush
Belt buckle-TM_u0_v0.jpg
Zbrush
2 MB
Belt loop 1-AO_u0_v0.jpg
Zbrush
7 MB
Belt loop 1-NM_u0_v0.jpg
Zbrush
Belt loop 1-TM_u0_v0.jpg
Zbrush
2 MB
Dress from peru-AO_u0_v0.jpg
Zbrush
6 MB
Dress from peru-NM_u0_v0.jpg
Zbrush
3 MB
Dress from peru-TM_u0_v0.jpg
Zbrush
EyesEyes -AO_u0_v0.jpg
Zbrush
1 MB
EyesEyes -NM_u0_v0.jpg
Zbrush
1 MB
Hair band-NM_u0_v0.jpg
Zbrush
5 MB
Eyeball1-TM_u0_v0.jpg
Zbrush
1 MB
Eyeball1-NM_u0_v0.jpg
Zbrush
1 MB
Eyeball1-AO_u0_v0.jpg
Zbrush
Dress-TM_u0_v0.jpg
Zbrush
Dress-TM_u0_v0_copy.jpg
Zbrush
2 MB
Dress-NM_u0_v0_copy.jpg
Zbrush
2 MB
Dress-NM_u0_v0.jpg
Zbrush
2 MB
Sub surface-TM_u0_v0.jpg
Zbrush
5 MB
Shirt-NM_u0_v0.jpg
Zbrush
1 MB
Shirt-AO_u0_v0.jpg
Zbrush
2 MB
Scatter color-TM_u0_v0.jpg
Zbrush
2 MB
Reflect map-TM_u0_v0.jpg
Zbrush
2 MB
Pants leg1-NM_u0_v0.jpg
Zbrush
Pants leg1-AO_u0_v0.jpg
Zbrush
1 MB
Overall color-TM_u0_v0.jpg
Zbrush
2 MB
Isabella1-TM_u0_v0issabella-TM_u0_v0.jpg
Zbrush
3 MB
Isabella1-NM_u0_v0.jpg
Zbrush
1 MB
HeelHeel -TM_u0_v0.jpg
Zbrush
1 MB
HeelHeel -NM_u0_v0.jpg
Zbrush
1 MB
HeelHeel -AO_u0_v0.jpg
Zbrush
2 MB
Brown eyes2-TM_u0_v0.jpg
Zbrush
1 MB
Brown eyes2-NM_u0_v0.jpg
Zbrush
Brown eyes2-AO_u0_v0.jpg
Zbrush
3 MB
EyesEyes -TM_u0_v0.jpg
Zbrush
1 MB
Pants-AO_u0_v0.jpg
Zbrush
4 MB
Pants-NM_u0_v0.jpg
Zbrush
Pants-TM_u0_v0.jpg
Zbrush
3 MB
Scatter-TM_u0_v0.jpg
Zbrush
1 MB
Shirt-AO_u0_v0.jpg
Zbrush
2 MB
Shirt-NM_u0_v0.jpg
Zbrush
Shirt-TM_u0_v0.jpg
Zbrush
3 MB
Spec map-TM_u0_v0.jpg
Zbrush
1 MB
Spec map-TM_u0_v0_copy.jpg
Zbrush
3 MB
Sub scatter 2-TM_u0_v0.jpg
Zbrush
2 MB
Gums-AO_u0_v0.jpg
Zbrush
7 MB
Gums-NM_u0_v0.jpg
Zbrush
5 MB
Gums-TM_u0_v0.jpg
Zbrush
3 MB
Hairtie1-AO_u0_v0.jpg
Zbrush
9 MB
Hairtie1-NM_u0_v0.jpg
Zbrush
2 MB
Hairtie1-TM_u0_v0.jpg
Zbrush
3 MB
Mariem sub scatterMariem sub scatter -TM_u0_v0.jpg
Zbrush
9 MB
Mariem-NM_u0_v0.jpg
Zbrush
7 MB
Mariem-TM_u0_v0.jpg
Zbrush
5 MB
Scatter color-TM_u0_v0.jpg
Zbrush
1 MB
Special spec-TM_u0_v0.jpg
Zbrush
Eye1-AO_u0_v0.jpg
Zbrush
2 MB
Eye1-NM_u0_v0.jpg
Zbrush
1 MB
Eye1-TM_u0_v0.jpg
Zbrush
2 MB
Gums-AO_u0_v0.jpg
Zbrush
48 MB
Gums-NM_u0_v0.BMP
Zbrush
6 MB
Gums-NM_u0_v0_copy.jpg
Zbrush
48 MB
Gums-TM_u0_v0.BMP
Zbrush
5 MB
Gums-TM_u0_v0_copy.jpg
Zbrush
1 MB
Hairtie-AO_u0_v0.jpg
Zbrush
2 MB
Hairtie-NM_u0_v0.jpg
Zbrush
5 MB
Jizabell1-NM_u0_v0.jpg
Zbrush
6 MB
Jizabell-TM_u0_v0.jpg
Zbrush
6 MB
Jizabell-TM_u0_v0_copy.jpg
Descrição
This will be our first bundle of exotic women collection. they have many purposes and services for the artist. it will be great for rigging practice, compositing practice, zbrush model practice, placeholder to start on creating these models, all of the models are finished being UVed in Zbrush, they all have subsurface maps, scatter maps, specular maps, also including fibermesh hair for each zbrush file. if you want Xgen Hair then you have to adjust the hair for it wont be created any other way. for use in zbrush before transfering into maya. the files will be OBJ to ZTL to MB files to help the pipeline of the artist or help you to understand our pipeline and how we create our assets. right along with helping you the artist.
Sep 17, 2020
data adicionada
Oct 06, 2022
última atualização
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Por que não ser o primeiro a quebrar o gelo?