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Sedan futurista genérico Modelo 3D

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HKV Studios

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos189,214
  • Vértices218,215
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

3DS
(.3ds)
107 MB

Futuristic_Sedan_3DS.zip
FBX
(.fbx)
225 MB

Futuristic_Sedan_FBX.zip
Cinema 4D
(.c4d)
15 MB

default_scanline
Futuristic_Sedan_C4D.zip
OBJ
(.obj)
217 MB

Futuristic_Sedan_OBJ.zip
3ds Max
(.max)
65 MB

corona 1.7
Futuristic_Sedan_MAX_CORONA.zip
3ds Max
(.max)
21 MB

default_scanline
Futuristic_Sedan_MAX_STANDARD.zip
Maya
(.ma)
19 MB

maya_hardware 2.0
Futuristic_Sedan_MB.zip

Descrição

High detailed 3D model of Futuristic Sedan with interior. The model is designed and produced completely by HKV Studios. Absolutely generic and free from any third party claims. Main features: - Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, wheels and doors. Total number of objects is 22. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 13 textures, which vary in resolution from 256x256px to 3072x3072px - Windshield, rear window and back side windows are using high resolution transparency mask texture - Previews rendered in 3ds Max 2015 with Corona 1.7 Special notes: - OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 1.7 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used Polycounts: - MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 189,214 faces and 218,215 vertices MeshSmooth iteration 1: 754,632 faces and 815,961 vertices MeshSmooth iteration 2: 3,018,528 faces and 3,142,289 vertices - MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 189,214 faces and 218,215 vertices Subdivision iteration 1: 754,632 faces and 815,961 vertices Subdivision iteration 2: 3,018,528 faces and 3,142,289 vertices - C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 189,196 faces and 218,207 vertices Subdivision iteration 1: 754,632 faces and 815,961 vertices Subdivision iteration 2: 3,018,528 faces and 3,142,289 vertices - FBX and OBJ formats (3 files included for each format): low: 189,214 faces and 218,215 vertices medium: 754,632 faces and 815,961 vertices high: 3,018,528 faces and 3,142,289 vertices - 3DS format (3 files included): low: 376,4168 faces and 335,083 vertices medium: 1,509,232 faces and 1,037,691 vertices high: 6,037,024 faces and 3,612,387 vertices

Sep 29, 2020 data adicionada
Jun 03, 2025 última atualização

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