Gazebo (móvel) Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos563
- Vértices970
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosoverlapping
Descrição
This product is intended for game/real time/background use. It was specifically designed for mobile platforms, although you can also use it on other devices. Originally modeled in 3ds Max 2013.
This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
• gazebo
|| Geometry ||
• 1110 Total Tris
• 563 Total Polys
• 970 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Model dimensions: W: 278'', L: 278'', H: 254''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in the Unity Engine
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 512x512 diffuse map
• Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 03, 2019
data adicionada
Oct 01, 2022
última atualização
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