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Humvee-Desert Camo Versão Modelo 3D

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Humvee-Desert Camo Versão royalty-free 3d model - Preview no. 1
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Humvee-Desert Camo Versão royalty-free 3d model - Preview no. 1
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garyyatesvfx

Especificações

  • Geometriapolygonal
  • Polígonos18,404
  • Vértices18,519
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVNo
  • UVs não enroladosunknown

Formatos e Arquivos

Maya
(.ma)
19 MB

mentalray
HUMVEE.rar

Descrição

** MILITARY HUMVEE MODEL** **DESERT CAMO VERSION** Humvee Model Re-Engineered in MAYA 2009: The model has been re-engineered into seperate sections and Texture map assigned. Open the Outliner in MAYA to see a breakdown of each Section. Humvee Model Texture Maps aand Detail in BodyPaint 3D : Texture maps for the Model have been set to 2K (2048 x 2048 Pixels) and are in Tiff Format. Total number of Maps : 20. WinRar Contents : Cinema 4D file format. Texture Maps : 20 in total. MAYA 2009 Scene file. FBX File. Obj/Mat Files. To switch Textures on in Maya : Load Obj or FBX File & press number key 6 and allow some time for MAYA to Load/Assign the textures. Attribute Settings in MAYA : All Model sections have had their respective RENDER-STATS settings set to Basic : EG Primary Render :ON Double Sided:ON. All other attributes set to 0. **You can always switch ON the other settings in future** ** Open Attributes Window & open RENDER Stats in the NAME_POLYSURFACE Tab of the Model** ** Turn on other Settings if required** [ I Recommend You leave SMOOTH-SHADING-OFF ] Texture Settings in MAYA : The following Channels have been Edited and require no further tweaking. AMBIENT CHANNEL/SPECULAR CHANNEL/REFLECTION CHANNEL. The Colour Levels needn't be altered and reflect the desired effect for the Model. Each File Format has been Load-Tested to ensure compatibility for your choice of 3D Package. Enjoy & thankyou for purchasing the Model. Regards Gary Yates
Jun 17, 2020 data adicionada
Sep 09, 2021 última atualização

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