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Light House West Mall --200-- Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos375
  • Vértices948
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

3 MB

Textures.zip
(.unitypackage)
3 MB

other
LightHouse_West_Mall_Unity.zip
OBJ
(.obj)
3 MB

LightHouse_West_Mall_OBJ.zip
3ds Max
(.max)
3 MB

vray 3.30.04
LightHouse_West_Mall_MAX.zip
FBX
(.fbx)
3 MB

LightHouse_West_Mall_FBX.zip
3DS
(.3ds)
3 MB

LightHouse_West_Mall_3DS.zip
Maya
(.ma)

default_scanline
LightHouse_West_Mall_mb.zip
Blender
(.blend)

blender
LightHouse_West_Mall_blend.zip
Cinema 4D
(.c4d)

default_scanline
LightHouse_West_Mall_c4d.zip

Descrição

Realistic 3d model of Lighthouse West Mall File formats:

  • 3ds Max 2021 (native)
  • Maya 2022
  • Blender 3.1.0
  • Cinema 4D R25.117
  • Unity 2021.3.5f1
  • Unreal Engine 5.4.4
  • FBX
  • OBJ

Poly count:

  • 735 polys
  • 1.435 tris
  • 948 verts

Statistics:

  • 1 mesh
  • 1 material
  • 8 textures

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures resolution:

  • 1024 x 1024 px

Textures list (*.PNG):

  • Base Color
  • Metallic
  • Roughness
  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion

Animations count: No animations More information:

  • Game ready - perfectly fits for Unity and Unreal
  • Low poly
  • Real world scale
  • Units used: meters
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

Originally created with 3ds Max 2021. No 3rd party plugins required. Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

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Jun 17, 2020 data adicionada
Jun 28, 2026 última atualização

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