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Armazém Militar Modelo 3D

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igorlmax

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos1,786
  • Vértices2,182
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnone

Formatos e Arquivos

3ds Max
(.max)
9 MB

default_scanline
3ds Max 2011 Default Scanline.rar
OBJ
(.obj)
1 MB

OBJ.rar
3DS
(.3ds)

3ds.rar
FBX
(.fbx)

FBX.rar
Maya
(.ma)
9 MB

maya_software
Maya 2009.rar
Cinema 4D
(.c4d)
9 MB

default_scanline
C4D.rar
3ds Max
(.max)
9 MB

vray 2.4
3ds Max 2011 V-Ray.rar

Descrição

Military Warehouse is low-poly model ideal for game engines (Game-Ready). Easy to optimize model for PC, PS2, PS3, Mobile, X-BOX and Ipad games. Very High detailed Military Warehouse ready for professional projects. This model is not intended for subdivision. Intended for game/realtime/background use. Ready to render as preview thumbnails (light settings are included only for 3ds Max V-Ray format). Other formats needs rework with light setup. Some of the atmospheric effects are made with Post Production process. Available formats: 3ds Max 2011 (V-Ray 2.4) This model has High-res texture so you can also use them for static renders. Textures with sizes 1024x1024, 512x512, 512x256, 256x128 pixels. Model contains : Materials: 10 Texture maps: 73 ( Diffuse Maps, Specular Maps, Opacity Maps and Normal Maps) All textures are game-ready. Easy to convert model in other formats No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Clear topology Clean mesh topology No multi/Sub-Objects materials Very easy to work it Materials, textures and objects are clearly named Export formats works correctly Model include game-ready texture _________________________________________ Click on member name 'igorlmax' at the top of the page and see all available models.
Sep 13, 2020 data adicionada
Sep 29, 2022 última atualização

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