Caveira de macaco Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos10,490
- Vértices10,505
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosnon-overlapping
Descrição
“Monkey Skull” is a high quality model to add more details and realism to your rendering projects. High resolution 3D scan, retopologized and unwrapped. Fully detailed, textured model. Detailed enough for close-up renders. Originally modelled in 3ds max 2011. Final images rendered with V-Ray 2.20.
The 3ds max zip file contains also V-Ray and standard materials scenes.
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Features:
- Preview images were generated using the V ray Renderer, but there is a file that uses only standard materials and shaders and will generate no errors in other renderers.
- All Materials and textures 4k, 4096 x 4096 (diffuse, Bump, Specular, Traslucent and normals)
- High quality polygonal model - correctly scaled accurate representation of the original objects.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the meshsmooth function can be used to increase mesh resolution if necessary).
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models grouped for easy selection & objects are logically named for ease of scene management.
- This scene is modeled in real world scale
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop model into your scene and start rendering.
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Models:
1 objects 5 textures:
Polygons: 10490
Vertices: 10505
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File formats:
- 3ds Max 2011 with V Ray render
- 3ds Max 2011 with Default Scanline render
- OBJ (Multi Format)
- 3DS (Multi Format)
-FBX (Multi Format)
Every model has been checked.
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Textures formats:
JPEG (.jpg) and TIFF (.tiff)
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Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
YimitRG
Nov 12, 2021
data adicionada
Oct 18, 2022
última atualização
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