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Newborn Rigged Modelo 3D

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Newborn Rigged royalty-free 3d model - Preview no. 1
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Newborn Rigged royalty-free 3d model - Preview no. 10
Newborn Rigged royalty-free 3d model - Preview no. 11
Newborn Rigged royalty-free 3d model - Preview no. 1
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Newborn Rigged royalty-free 3d model - Preview no. 8
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Newborn Rigged royalty-free 3d model - Preview no. 11
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Especificações

  • Geometriapolygonal_quads only
  • Polígonos16,354
  • Vértices26,484
  • TexturasYes
  • RiggedYes
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

FBX
(.fbx)
23 MB

3delight
newborn fbx file format.zip
Maya
(.ma)
40 MB

mentalray 3.9.1.36
infant model skinned maya format.zip
Maya
(.ma)
39 MB

mentalray 3.9.1.36
newborn_maya_format.zip
OBJ
(.obj)

3delight
newborn obj file format.zip

Descrição

Newborn baby girl 3d Model- RIGGED Completely UV mapped, smoothable , made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space. High resolution textures color 4096 x 4096 (TGA file format) specular 4096 x 4096 (TGA file format) bump 4096 x 4096 (TGA file format) hair color 2048 x 2048 (PNG file format) hair opacity 2048 x 2048 (TGA file format) hair specular 2048 x 2048 (TGA file format) lashes color 2048 x 2048 (PNG file format) -------------------------------------- Specification of the 2 different Maya files included in the download: - The native version is rigged : contains the model rigged and skinned and the light rig. - The non-native version isn't rigged and contains the model and the light rig. Formats included: .ma (Maya 2012 ASCII) RIGGED VERSION - (in this version the model is rigged) .ma (Maya 2012 ASCII) NOT RIGGED VERSION - (in this version the model is not rigged) .obj (Alias Wavefront) .FBX (Autodesk) with textures assigned ---------------------------------------------------------- In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images. Correct Color Management has been set for the Maya Scene. Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination and a Sphere for the reflection Enviroment. The UVs fr body and head are not overlapping , the Uvs for the hair instead are overlapping in order to save memory space in rendering, Faces count: total body and head faces count = 8550 infant_hair number of faces = 7804 total faces count = 16354 Most of the images in the presentation were rendered using the not rigged file version of the model ----- The rigged version of this model uses HUMAN IK native system from MAYA. To see how the rig works please visit the MAYA online Manual. NO FACIAL rig for this model-
Sep 28, 2020 data adicionada
Oct 17, 2022 última atualização

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