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Old Lantern Red shift Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos39,017
  • Vértices39,748
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
79 MB

2.6
2019 Lantern Old Redshift.rar
(.gltf)
43 MB

gltf.zip
OBJ
(.obj)
105 MB

obj.zip
Maya
(.ma)
107 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
111 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
112 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
111 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
327 MB

advanced
c4d_physical.zip
FBX
(.fbx)
107 MB

fbx_specular.zip
FBX
(.fbx)
107 MB

fbx_metallic.zip
(.upk)
91 MB

other
unreal.zip
(.unitypackage)
79 MB

other
unity.zip

Descrição

etail model of navigation lantern 57m polygonal quads and tris model constructed from blueprints Low poly, quads and tris in use. Redshift 2.6, 3ds Max 2015 used for rendering. Extra Elements: one ground plane, 1 V-Ray light Textures: Includes 17 PNG textures 4096 x 4096, 1 EXR 5000 x 2500, 1 png ground plane 2048 x 2048 . Model Unit Scale: real-world scale, 60cm length. Object Construction: Number of objects 4,Constructed from genuine shipyard documentation, helpers 1, lights 1,Camera 1, total elements 7. HDRI image for ilumination maps: 1.coper_Diffuse.png 4096 x 4096 2.coper_Glossiness.png 4096 x 4096 3.coper_Normal.png 4096 x 4096 4.coper_Specular.png 4096 x 4096 5.groundOpacity_001.png 2048 x 2048 6.StemCell_Studio_001.exr 5000 x2500 7.glass_Diffuse.png 4096 x 4096 8.glass_Glossiness.png 4096 x 4096 9.glass_Normal.png 4096 x 4096 10.glass_Opacity.png 4096 x 4096 11.glass_Specular.png 4096 x 4096 12.glass_Refraction.png 4096 x 4096
Nov 18, 2019 data adicionada
Apr 13, 2026 última atualização

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