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TV antiga Modelo 3D

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Gerzi 3D ART

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos1,265
  • Vértices1,354
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

(.gltf)
7 MB

gltf.zip
OBJ
(.obj)
80 MB

obj.zip
Maya
(.ma)
78 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
83 MB

mentalray
maya_mentalray.zip
Maya
(.ma)
118 MB

arnold 5.3.1.1
maya_arnold.zip
3ds Max
(.max)
87 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
89 MB

mentalray
max_mentalray.zip
3ds Max
(.max)
80 MB

arnold 5.3.1.1
max_arnold.zip
(.upk)
43 MB

unreal.zip
(.unitypackage)
34 MB

unity.zip
Cinema 4D
(.c4d)
88 MB

arnold 5.3.1.1
c4d_arnold.zip
Cinema 4D
(.c4d)
108 MB

advanced
c4d_physical.zip
FBX
(.fbx)
80 MB

fbx_specular.zip
FBX
(.fbx)
80 MB

fbx_metallic.zip
3ds Max
(.max)
80 MB

arnold 4.2.2.20
Vintage_TV_Max2019_Arnold.zip
3ds Max
(.max)
80 MB

vray 4.0.5.31
Vintage_TV_Max2019_VRay.zip
FBX
(.fbx)
80 MB

other
Vintage_TV_Max2019_FBX.zip
(.usdz)
52 MB

usd.zip

Descrição

VINTAGE TV

|| USAGE || This model is suitable for Production and also games, cartoons, mods or any real time applications The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier. || GENERAL || Model is built to real-world scale (78cm x 51cmx46cm // 30"x20"x18") Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx or obj file. || SPECS || This asset contains 1 object and a backplane This model contains 1230 polygons (Quads) & 35 Tris || TEXTURES & SHADERS|| 3ds Max 2019 Vray -> VrayMtl 3ds Max 2019 Arnold -> Physical Material The model contains 8 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness. PNG format 4096 x 4096 pixel resolution.

Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular All textures are handpainted. | PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay. A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.

Sep 14, 2018 data adicionada
Jul 14, 2022 última atualização

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