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ArquiteturaVeículosPersonagensAeronaveMobíliaEletrônicosAnimaisPlantasArmasEsportesComidaAnatomia
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laranja Modelo 3D

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3dMag

Especificações

  • Geometriapolygonal_quads only
  • Polígonos530
  • Vértices534
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
30 MB

default_scanline
Orange.zip
OBJ
(.obj)
30 MB

Orange OBJ.zip
Maya
(.ma)
34 MB

mentalray
Orange Maya.zip
3DS
(.3ds)
30 MB

Orange 3DS.zip

Descrição

|| PRODUCT DESCRIPTION || This is a model of a Orange Originally created with 3ds Max 8.0 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in high-res film close-ups, advertising, design visualization, presentation, etc This model is an accurate representation of orange fruit using a scale of 1unit = 1 centimeter. || SPECS || This model contains 530 polygons with TurboSmooth OFF. This model contains 16960 polygons with TurboSmooth ON (set to 2 iterations.) This model contain 530 quads, 0 tris, and 0 ngons This model contains Standard materials only. || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (4) Main object and detail areas (Diffuse, Specular, Bump, Normals) || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 7 centimeters tall. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed)
Apr 24, 2018 data adicionada
Mar 02, 2022 última atualização

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