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Trapos de pano Modelo 3D

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DogByte

Especificações

  • Geometriasubdivision
  • Polígonos140,816
  • Vértices71,610
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3ds Max
(.max)
6 MB

arnold
MaxRags.rar
FBX
(.fbx)
8 MB

FBXRags.rar
(.unknown)
7 MB

DXFRags.rar
OBJ
(.obj)
4 MB

OBJRags.rar
AutoCAD
(.dwg)
6 MB

DWGRags.rar
STL
(.stl)
5 MB

STLRags.rar
3DS
(.3ds)
3 MB

3DSRags.rar
Blender
(.blend)
9 MB

BlendRags.rar
Blender
3 MB

T_cloth2_color.TGA
Blender
3 MB

T_cloth2_nmap.TGA

Descrição

This is a completely game-ready model that comes with PBR material maps. Drag and drop into any modern game engine such as Unreal Engine 4, along with the color, nmap and mask maps and you're good to go! The mask map channel layout is as follows: Red Channel > Roughness Green Channel > Metalness Blue Channel > Ambient Occlusion ** Roughness, Metalness, and AO Maps attribute nothing to color, it's only black & white information. As such, each of these can be placed on a separate channel within the same texture file. This reduces draw calls and memory usage. ** Enjoy!!
Sep 28, 2019 data adicionada
Mar 15, 2024 última atualização

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