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Remington 04-870 Tático Modelo 3D

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Remington 04-870 Tático royalty-free 3d model - Preview no. 1
Remington 04-870 Tático royalty-free 3d model - Preview no. 2
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Remington 04-870 Tático royalty-free 3d model - Preview no. 6
Remington 04-870 Tático royalty-free 3d model - Preview no. 7
Remington 04-870 Tático royalty-free 3d model - Preview no. 1
Remington 04-870 Tático royalty-free 3d model - Preview no. 2
Remington 04-870 Tático royalty-free 3d model - Preview no. 3
Remington 04-870 Tático royalty-free 3d model - Preview no. 4
Remington 04-870 Tático royalty-free 3d model - Preview no. 5
Remington 04-870 Tático royalty-free 3d model - Preview no. 6
Remington 04-870 Tático royalty-free 3d model - Preview no. 7
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Especificações

  • Geometriapolygonal
  • Polígonos20,442
  • Vértices10,224
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3DS
(.3ds)

Rem870_4.3ds
Blender
(.blend)
6 MB

blender
Rem870_4.blend
Collada
(.dae)
3 MB

Rem870_4.dae
FBX
(.fbx)

Rem870_4.fbx
OBJ
(.obj)
1 MB

Rem870_4.obj
(.unknown)

Rem870_4.ply
STL
(.stl)

Rem870_4.stl
(.unknown)
1 MB

Rem870_4.x3d
18 MB

Textures.rar

Descrição

3D model created in Blender. Textures created in the Substance Painter. Light Map Test - Unreal Engine 4 - No error Rendered in Substance Painter 2018. Screenshots without textures and wireframe are in Blender. ******Model****** Lowpoly Remington 870 Model No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model. Polygons - 21029 Vertices - 10559 UVs - Non-overlapping ******Materials****** Barrel - 1 obj - 1024x1024 Body - 1 obj - 4096x4096 BulletRed - 1 obj - 1024x1024 Bump12 - 1 obj - 2048x2048 Cloak - 1 obj - 1024x1024 DetailBody - 1 obj - 1024x1024 DetailRailBarrel - 1 obj - 1024x1024 EjectorIn - 1 obj - 1024x1024 EjectorOut - 1 obj - 1024x1024 RailBarrel - 1 obj - 1024x1024 RailBody - 1 obj - 1024x1024 SightMetalBarrel - 1 obj - 4096x4096 Stock - 1 obj - 4096x4096 Trigger - 1 obj - 1024x1024 All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map ******Formats****** Blender FBX OBJ 3DS STL x3Ds DAE ******For Games UE4****** Diffuse 1 Image Normal 1 Image Occlusion / Metallic / Roughness 1 Image Standard Unreal Engine 4
Jul 07, 2020 data adicionada
Mar 01, 2022 última atualização

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