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Remington 870 tac - 14 Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos3,836
  • Vértices3,879
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

FBX
(.fbx)

remington_tac_14_model_fbx.7z
OBJ
(.obj)

remington_tac_14_model_obj.7z
OBJ
(.obj)
23 MB

remington_tac_14_model_obj_high_poly.7z
3ds Max
(.max)
75 MB

corona
Remington_tac_14_model_and_textures.7z
3ds Max
242 MB

substance_marmoset_scenes.7z

Descrição

Remington tac-14 Shotgun is a high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 2. The Marmoset Toolbag scene is included. The weapon is separated into objects to make animation easier. No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine 5 --Textures-- 4096x4096 base color, roughness, metalness, normal, AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format Specialized texture maps for Unreal Engine 4 and Unity 5 was exported. Substance Painter 2 source file available, so that you can easily alter the textures as you wish with Substance Painter.
May 24, 2020 data adicionada
Aug 21, 2021 última atualização

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