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Fita única linha 4 Modelo 3D

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Licença isenta de direitosTodos os usos estendidos
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8 visitas
mrmyope

Especificações

  • Geometriapolygonal_quads only
  • Polígonos2,000
  • Vértices2,010
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

3DS
(.3ds)

Ribbon_SingleLine_4.3ds
FBX
(.fbx)

Ribbon_SingleLine_4.fbx
OBJ
(.obj)

Ribbon_SingleLine_4.obj
Cinema 4D
(.c4d)
2 MB

default_scanline
Ribbon_SingleLine_4_C4D.zip

Descrição

Model of a floating cloth ribbon. Originally created with CINEMA 4D R19 This model is suitable for use in high-res film, close-up shots, advertising, design visualization, big size renders such as giant screens or huge outdoor advertisings etc. This model contains 2 separate objects. One for the ribbon itself and one for the golden lines. This model contains 2000 polygons with subdivision OFF and 128000 polygons with a subdivision level 3. Contains standard materials only. All preview images are rendered with Default Scanline Renderer No Photoshop or compositing used. LIghts and cameras are not included in the file. || TEXTURES || 4096 x 4096 PSD (Ribbon_SingleLine_4_UVtexture) Ribbons front, back and thickness colors including editable text. The psd file is in 300 dpi resolution. Huge renders can be produced. 4000 x 2000 HDR (FakeReflection_EnvironmentChannel) An hdri image has been used to imitate a reflection on the ribbon and golden lines. If you intend to use this model in a studio like environment, causing real reflections, you can turn the environment channel off. || GENERAL || Model is built to real-world scale Units used: Centimeters, model is 882 cm wide. No third-party renderer or plug-ins needed || ADDITIONAL NOTES || OBJ, FBX, 3DS file format does not have textures/materials applied and may not render like the preview images. Yet in all 3 formats UV's are correct and the same textures can be applied. File formats other than C4D exported as base mesh (not smoothed)
Oct 28, 2019 data adicionada
Aug 03, 2021 última atualização

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Por que não ser o primeiro a quebrar o gelo?