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Câmera Ricoh Theta 360 ° Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos8,931
  • Vértices10,084
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

3ds Max
(.max)
7 MB

mentalray 3.11.1.10
Ricoh_Theta_360Camera_3dsMax_Textures.zip
FBX
(.fbx)
1 MB

Ricoh_Theta_360Cam_withTurboSmoothModifier.FBX
OBJ
(.obj)

Ricoh_Theta_360Cam_OBJ.zip
FBX
(.fbx)
1 MB

Ricoh_Theta_360Cam.FBX
Collada
(.dae)
2 MB

Ricoh_Theta_360Cam.DAE
3DS
(.3ds)

Ricoh_Theta_360Cam.3DS

Descrição

Ricoh Theta 360° Camera Model Lowpoly Model with support edges for Subdivision Rendering. (8931 Polys -> rendered with 3 subdivisions) Real proportions and measures. (cm) Perfect for HD rendering in any project. Provided Maps: Main Body: Diffuse, Bump (4096x4096 px) Shell: Diffuse (4096x4096 px) Lens: Diffuse (4096x4096 px) Lens Ring: Bump (4096x4096 px) Environment: Reflection (3064x4592 px) Centered pivot placing and useful hierarchy. Rendered in 3ds Max 2014 with Mental Ray. (Saved for 3ds Max 2013 for older versions.) Extra Export Formats: - FBX (with and without TurboSmooth Modifier) - OBJ - 3DS - Collada DAE (Please note: due to export format limitations you might need to reasign materials. For best results use the provided .max file) You will get one render scene with all settings, the light setup and the environment. Scene Description: - Organised in Layers - Selection Set for Turbo Smooth Objects (Instanced Modifier) - Pivot centered / Usefull location - Reset xForm - 100% Scaling - Simple Hierarchy - Separated Objects for optional exploding animation. No plugins used. Native Max Rendering. PLEASE RATE if you're satisfied or contact us for feedback. Thank you!
Dec 26, 2019 data adicionada
Nov 29, 2021 última atualização

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