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Rock - SiegeMerlin Modelo 3D

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Especificações

  • Geometriapolygonal
  • Polígonos3,169,464
  • Vértices3,167,040
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

Cinema 4D
(.c4d)
973 MB

other
Rock_SiegeMerlin-C4D.rar
FBX
(.fbx)
1157 MB

Rock_SiegeMerlin-FBX.zip
DXF
(.dxf)
1069 MB

Rock_SiegeMerlin-OBJ.zip

Descrição

3D scan of a rock by Photogrammetry. -Real World Scale. -4 Levels of definition (the displace values needed to rise the Level 4, from Levels 1, 2 and 3 are delivered in a texte document) -Main textures are in 8K (additional maps are delivered in 2K) -Retopologized and unwrapped, so easy to edit. Formats : -C4d -OBJ -FBX 7.5 (2016) Map listing : - Diffuse 8K in TIFF sRGB - Diffuse Average Color 2K in JPEG sRGB (to allow you to neutralize the diffuses details if needed) - Diffuse Detail 2K in JPEG sRGB (This is an alternative color map) - Specular 8K in TIFF sRGB (all the renders have been made with an IOR located between 1.35 and 1.5) - Glossiness & Roughness 8K in TIFF sRGB (depending on your workflow) - Ambient Occlusion 8K in TIFF sRGB (add it to the diffuse in multiply if needed) - Displace 4k & 8K in TIFF 16bit Linear (in most of case, the 4K is enough) - 4 Normal Maps 8K in EXR 32bit Linear (one Normal Map by level of definition) Brushes : Extracted brushes from Zbrush are also furnished in 2K PSD 16bit. HDRi skies used ti light the scene not provided. They can be found on HDRSky360 website.
Nov 12, 2021 data adicionada
Apr 13, 2022 última atualização

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