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Serge Body Modelo 3D

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HumansAndStuff

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos23,346
  • Vértices27,607
  • TexturasYes
  • RiggedYes
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnon-overlapping

Formatos e Arquivos

FBX
(.fbx)
8 MB

Sergey.fbx
Maya
(.ma)
8 MB

maya_software 2016
Sergey_default.ma
Maya
(.ma)
8 MB

render_man 20.9
Sergey_RIS.ma
FBX
(.fbx)
1 MB

Sergey_v7300.fbx
FBX
661 MB

textures_part2.zip
FBX
733 MB

textures_part1.zip

Descrição

A photo-realistic animation ready recreation of 35-years old male. Modeled from 3D scanned source. Skinned and weighted to a HumanIK skeleton (Maya). Motion Capture and animation ready. Symmetrical topology and ultra hi-rez asymmetrical texture. 12K textures for the head and body (separately) Texture set includes: SSS epidermal, subdermal, deep layers, normal map, specular map and color (original skin lit by neutral studio light) Tested for lighting and render with RenderMan RIS 20 (shaders included) The textures are as well applicable to VRay, MentalRay, Arnold, Octane and other engines that support subsurface scatter materials. Detailed poly count info: Body: 13608 (all quads) Teeth: 6246 (99% quads) Eyelashes: 2484 quads Eyes: 1008 quads (sclera + iris + pupil + water layer) NOTE: the suit shown on two pictures is placed on top of the model for preview purposes. This one is human body only. If you need original layered PSB texture files (with procedurals channels, masks, etc), please contact me, I'll include them in a package. It's 16K and too large to upload these ones here.
Nov 13, 2021 data adicionada
Nov 13, 2021 última atualização

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