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Definir bola de futebol Modelo 3D

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mikebibby

Especificações

  • Geometriapolygonal
  • Polígonos2,160
  • Vértices2,552
  • TexturasYes
  • RiggedYes
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

3DS
(.3ds)
17 MB

Balon_set_sinmarca_3DS.zip
Cinema 4D
(.c4d)
17 MB

default_scanline
Balon_set_sinmarca_c4d.zip
FBX
(.fbx)
24 MB

Balon_set_sinmarca_fbx.zip
3ds Max
(.max)
24 MB

default_scanline
Balon_set_sinmarca_max.zip
Maya
(.ma)
20 MB

mentalray
Balon_set_sinmarca_mb.zip
OBJ
(.obj)
21 MB

Balon_set_sinmarca_obj.zip

Descrição

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. There are 9 different balls. Standard low-poly mesh with specific poly count. High detailed and realistic model. Color ,bump and specular map included. 4096x4096 The model is completely ready for use visualization in maya. For low poly model simply press “1” and for the high resolution press “3”. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth. You can choose with or without strings, only delete them if you want. In .3ds and .max formats the textures aren`t applied. For each ball: In the low poly, you have to delete the strings: Poly count : 2160 Vertex count : 2552 Low poly With the strings : Poly count :17280 vertex count: 25232 In the high definition poly: Poly count : 276480 Vertex count : 308192 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality The files are Max, obj, fbx, mb ,c4d and 3DS. In formats c4d, 3ds, max, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) original file format maya
Nov 12, 2021 data adicionada
Feb 15, 2022 última atualização

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