-->
ArquiteturaVeículosPersonagensAeronaveMobíliaEletrônicosAnimaisPlantasArmasEsportesComidaAnatomia
Marcado
Marcador removido

Peteca Modelo 3D

0
Peteca royalty-free 3d model - Preview no. 1
Peteca royalty-free 3d model - Preview no. 2
Peteca royalty-free 3d model - Preview no. 3
Peteca royalty-free 3d model - Preview no. 4
Peteca royalty-free 3d model - Preview no. 5
Peteca royalty-free 3d model - Preview no. 6
Peteca royalty-free 3d model - Preview no. 1
Peteca royalty-free 3d model - Preview no. 2
Peteca royalty-free 3d model - Preview no. 3
Peteca royalty-free 3d model - Preview no. 4
Peteca royalty-free 3d model - Preview no. 5
Peteca royalty-free 3d model - Preview no. 6
Licença isenta de direitosTodos os usos estendidos
Retornos simples
Melhor Preço Garantido
Trabalha fora da caixa
966 visitas
Adam Walker Film

Especificações

  • Geometriapolygonal
  • Polígonos1,136
  • Vértices1,326
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVNo
  • UVs não enroladosunknown

Formatos e Arquivos

3DS
(.3ds)
1 MB

3DS Files.zip
Cinema 4D
(.c4d)
2 MB

C4D Files.zip
Lightwave
(.lwo)
1 MB

LWO Files.zip
3ds Max
(.max)
1 MB

Max2009 Files.zip
Softimage
(.xsi)
1 MB

XSI Files.zip
OBJ
(.obj)
1 MB

OBJ Files.zip
OBJ
2 MB

Uncompressed Maps.zip

Descrição

A badminton shuttlecock (plastic quill type). High quality, production ready content suitable for low to mid detail shots. Supplied in LOW (1136 polys) and HIGH (9072 polys) resolution versions. Included maps are diffuse, specular and bump. Each format type archive has JPEG textures, if you want to use uncompressed texture files, used the PNG images in the Uncompressed Map archive (listed in the Accompanying Product Files). The 3ds Max archive contains material libraries for Vray and Default Scanline. Mastering Format 3ds Max 2009. Previews rendered with Vray Advance 1.5 in 3ds max.
Feb 14, 2018 data adicionada
Jan 26, 2022 última atualização

Rever

Atualmente não há comentários para este produto.
Por que não ser o primeiro a quebrar o gelo?