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Sony PlayStation 4 olho Modelo 3D

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Sony PlayStation 4 olho royalty-free 3d model - Preview no. 1
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 2
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 3
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 4
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 5
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 1
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 2
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 3
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 4
Sony PlayStation 4 olho royalty-free 3d model - Preview no. 5
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Especificações

  • Geometriapolygonal
  • Polígonos17,000
  • Vértices17,000
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos


PS4_eye_tex.rar
3DS
(.3ds)

PS4_eye_3ds.rar
FBX
(.fbx)

PS4_eye_fbx.rar
3ds Max
(.max)

default_scanline and Vray
PS4_eye_max.rar
OBJ
(.obj)

PS4_eye_obj.rar
Maya
(.ma)

default_scanline
PS4_eye_ma.rar
Lightwave
(.lwo)

default_scanline
PS4_eye_lwo.rar
Cinema 4D
(.c4d)

default_scanline
PS4_eye_c4d.rar

Descrição

Realistic 3d model of Sony PlayStation 4 eye camera. - detailed enough for close-up renders - Two *.max files included Standart materials and Vray-materials - Big size textures included - file format - max2009, 3ds, obj, fbx, lwo, c4d, mb included - original file format - max 2009 - to all objects and materials in a scene names are appropriated - real world size (system units - mm) - coordinates of the location of the model in space (x0, y0, z0) - files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) The model is completely ready for use visualization in 3ds max. All previews rendered 3ds max Vray. In formats c4d, 3ds, lwo, obj, fbx, mb - model exported to standard materials (textures), not contain Vray shaders. In these formats, shaders need to be edited for the new studio for the final rendering.
Oct 15, 2019 data adicionada
Feb 05, 2022 última atualização

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