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Walther P38 Modelo 3D

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Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos4,548
  • Vértices4,586
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

FBX
(.fbx)
41 MB

P38_fbx.zip
3ds Max
(.max)
40 MB

default_scanline
P38_max.zip
OBJ
(.obj)
40 MB

P38_obj.zip

Descrição

• Walther P38 Pistol is low poly and ready for use in games or renders. • Modeled in 3ds Max 2010 • Normal map was baked from a high poly model • Renders are taken from the viewport using a Direct X shader ||SPECS|| Model (7 Objects): • P38_Root (Dummy node, all other objects are children of this node) • P38 (frame) • P38_Slide • P38_Safety • P38_Hammer • P38_Magazine • P38_Trigger • P38 has 4548 Polys, 4586 Verts • Polygons are all quads or tris, no n-gons • Parts such as the magazine, slide and trigger are separate objects which can be moved or animated • Product includes 9mm bullets in the magazine • Model unwrapped manually to make most efficient use of the UV space • No special plug-ins needed to use this product • All materials and objects named appropriately • Renderer is default scanline, no lights or extraneous objects included. • Object pivot points at logical locations • Object scaled to approximate real world size (inches) • Tested in the UDK • .obj and .fbx versions exported from 3ds Max 2010 Textures: • 2048x2048 diffuse, specular, gloss and normal • Textures in .tga, .png and .jpg formats • Model texture paths are stripped • Photoshop CS5 sources for the textures available upon purchase
Dec 19, 2019 data adicionada
Jan 03, 2022 última atualização

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