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ArquiteturaVeículosPersonagensAeronaveMobíliaEletrônicosAnimaisPlantasArmasEsportesComidaAnatomia
Marcado
Marcador removido

Ruínas resistidas Modelo 3D

77
0
00
Licença de Uso Pessoal
67,406 visitas
21,096 Transferências
rafferty

Especificações

  • GeometriaPolygon Mesh
  • Polígonos0
  • Vértices0
  • TexturasNo
  • MateriaisNo
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVNo
  • UVs não enroladosUnknown

Formatos e Arquivos

3DS, OBJ, Collada, Cinema 4D, FBX
(.3ds, .obj, .dae, .c4d, .fbx)

n3v7takig0-Ruins.zip

Descrição

Full Description : This is low poly weathered ruins. Created for games and animations. Because of details, props and high resolution textures also suitable for hi-res renders. All these aditional models also prepared for games, low polygonal and unwrapped textures. Ruins UV mapped in standard way. You can rearange it to fit scene to tactical requirements in game. ================================ Textures and materials are included. Textures resolution range from 512x512 to 2048x2048 Px.(24 bit tga files) The Model created in Cienma4d R12 and exported formats. Objects and textures clearly named (english) Bus Ruin :6.155 Polygons Truck Ruin :2.097 Polygons Oil-Truck Ruin :2.031 Polygons Water-tank : 906 Polygons Other Ruins :1.233 Polygons Points :16.570 Polygons:12.422
Mar 11, 2013 data adicionada
Nov 20, 2019 última atualização

Comentários

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Thanks for the free model i think it is really good.Can i use your modells for A Game . iam in the beginng
mostafayahya 9 anos atrás Reply2
Hello, can I use this in my game? Enter your name in the credits, I really enjoyed the work :3
vsfguy 10 anos atrás Reply2
I can use it in commercial ???
bogdan 11 anos atrás Reply2
I can use it in commercial
bogdan 11 anos atrás Reply2
gostei parabéns e obrigada,
maleta12 12 anos atrás Reply2
Thank you very much !!
maxie 14 anos atrás Reply2
Love these! I have only one question though, did you make it completely from scratch textures and all?
14 anos atrás Reply2