Wildebeest Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos1,194
- Vértices1,168
- TexturasYes
- RiggedYes
- AnimadoYes
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosnon-overlapping
Descrição
Zoological Wildebeest Specimen
Realtime model consisting of +/- 2K polys
High Res Sculpt model consisting of 100K+ polys
Subdividable Model with 4 Multi-resolution levels
Particle Hair
PBR Material Node Network
SSS, Fresnel, Spec, Transparency, Normal, Hair Shaders
Animated Run Cycle
4K Textures and Masks
Long Version
The UV's are unwrapped non-overlapping and with seems primarily in occluded areas and maximizing on 0 to1 UV space. The model's edge loops are placed with particular consideration for deformation during animation and the model subdivides perfectly. This product includes ultra high res sculpt data as well as a realtime 3D model. As a result a varying Level Of Detail (LOD) can also be used for the model during rendering, which includes multiple 4K textures and a complex Physically Biased Rendering (PBR) node network with Fresnel, Sub-Surface Scattering (SSS), Specularity, Transparency, Hair, Normals of which all properties are very editable and non-destructive.
A loopable run-cycle is also included with a Soft Body (SB) vertex group that can be used for simulating dynamic secondary animation.
Sep 16, 2020
data adicionada
Sep 17, 2021
última atualização
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