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Guirlanda Modelo 3D

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3DTaxi

Especificações

  • Geometriapolygonal_quads/tris
  • Polígonos2,187
  • Vértices2,167
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

3ds Max
(.max)

default_scanline
Wreath.max
OBJ
(.obj)

Wreath.obj
FBX
(.fbx)

Wreath.fbx
Maya
(.ma)

mentalray 3.10.1.4
Wreath.mb
Maya
(.ma)

mentalray 3.10.1.4
Wreath.ma
(.unknown)
18 MB

Wreath.zip

Descrição

-- Wreath -- Description: This low poly model of a traditional festive wreath was made inside Maya 2013. The model is optimised for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures. Files: • .MA scene file • .MB scene file • .MAX scene file • .OBJ file • .FBX file • .PSD file containing three texture maps • Six .TGA files for Diffuse, Normal and Specular Model Dimensions (Y=UP): • X= 43cm • Y= 46cm • Z= 11cm Textures: • This model comes with a .PSD file containing two sets of Diffuse, Normal and Specular maps for this model in separate named and editable layers, at a size of 1024x1024. • 1024x1024 HollyWreathDecoration_D.tga • 1024x1024 HollyWreathDecoration_N.tga • 1024x1024 HollyWreathDecoration_S.tga • 1024x1024 HollyWreathLeaves_D.tga • 1024x1024 HollyWreathLeaves_N.tga • 1024x1024 HollyWreathLeaves_S.tga Materials: • This model has two BLINN materials assigned, using three texture maps Rendering: • The model was rendered using Mental Ray inside Autodesk Maya 2013. Lighting rig not included with model Scene Specifications: • The model is one object, labelled ‘HollyWreath’ in the group ‘geometry’ • The model is centered at 0,0,0 • The model has unwrapped UV’s (overlapping) • The model contains quads and triangles. • The model contains no N-Gons, isolated vertices, coincident vertices and no coincident/coplanar faces
May 26, 2020 data adicionada
Nov 01, 2021 última atualização

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