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2015 Dodge Challenger 392 HEMI 3D модель

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2015 Dodge Challenger 392 HEMI royalty-free 3d model - Preview no. 1
2015 Dodge Challenger 392 HEMI royalty-free 3d model - Preview no. 2
2015 Dodge Challenger 392 HEMI royalty-free 3d model - Preview no. 3
2015 Dodge Challenger 392 HEMI royalty-free 3d model - Preview no. 4
2015 Dodge Challenger 392 HEMI royalty-free 3d model - Preview no. 5
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HKV Studios

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны94,182
  • вершины106,924
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфmixed

Форматы и файлы

3ds Max
(.max)
25 MB

vray 2.20.02
2015_Dodge_Challenger_392_HEMI_MAX_VRAY.ZIP
3ds Max
(.max)
23 MB

default_scanline
2015_Dodge_Challenger_392_HEMI_MAX_STANDARD.ZIP
OBJ
(.obj)
106 MB

2015_Dodge_Challenger_392_HEMI_OBJ.ZIP
Maya
(.ma)
129 MB

maya_software
2015_Dodge_Challenger_392_HEMI_MB.ZIP
Lightwave
(.lwo)
58 MB

default_scanline
2015_Dodge_Challenger_392_HEMI_LWO.ZIP
FBX
(.fbx)
166 MB

2015_Dodge_Challenger_392_HEMI_FBX.ZIP
Cinema 4D
(.c4d)
60 MB

default_scanline
2015_Dodge_Challenger_392_HEMI_C4D.ZIP
3DS
(.3ds)
49 MB

2015_Dodge_Challenger_392_HEMI_3DS.ZIP

Описание

High detailed 3D model of 2015 Dodge Challenger 392 HEMI Scat Pack Shaker with interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and doors. Total number of objects is 16. All objects are intelligently named - Doors can be opened - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 18 textures, which vary in resolution from 44x20px to 2048x2048px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 94,182 faces and 106,924 vertices • MeshSmooth level 1: 374,708 faces and 401,307 vertices • MeshSmooth level 2: 1,498,832 faces and 1,551,125 vertices - .fbx, .mb and .obj formats: • low: 94,208 faces and 106,952 vertices • medium: 374,812 faces and 401,415 vertices • high: 1,499,248 faces and 1,551,549 vertices - .lwo and .c4d formats: • low: 94,208 faces and 106,952 vertices • medium: 374,812 faces and 401,415 vertices • high: 1,499,248 faces and 1,551,543 vertices - .3ds format: • low: 186,396 faces and 114,899 vertices • medium: 749,624 faces and 418,599 vertices • high: 2,998,496 faces and 1,616,114 vertices
Aug 06, 2020 Дата Добавлена
Dec 20, 2020 последнее обновление

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