миндаль 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_ngons used
- Полигоны997
- вершины999
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
This is a 3D model of a bunch of unshelled almonds. Native format in C4D R19, preview images are made with physical engine; there are also obj and fbx files formats. No postproduction used in preview images, it renders as you can see. Please note that in native scene file there are only a plane, a physical sky, cameras and three different meshes for almonds, remaining ones are duplicators; furthermore, there are only three diffuse textures: different color are obtained using C4ds variation shader.
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Geometry:
This model consist of:
polygons: 997
vertices: 999
objects in scene: 417
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Rendering:
Renders are made in C4D R19 native physical engine: no 3rd party plugin needed, ready to render.
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Textures:
Scene in native format has all materials and textures applied. Textures are:
Almond1_BUMP.jpg = 4096x4096 px (16 mb)
Almond1_DIFF.jpg = 4096x4096 px (48 mb)
Almond1_NRM.jpg = 4096x4096 px (48 mb)
Almond2_BUMP.jpg = 4096x4096 px (48 mb)
Almond2_DIFF.jpg = 4096x4096 px (48 mb)
Almond2_NRM.jpg = 4096x4096 px (48 mb)
Almond3_BUMP.jpg = 4096x4096 px (48 mb)
Almond3_DIFF.jpg = 4096x4096 px (48 mb)
Almond3_NRM.jpg = 4096x4096 px (48 mb)
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Scale
This scene is modeled in real world scale; almonds have different sizes due to a Mograph effector; indicatively they are from 0,8 x 0,5 x 1,8 cm to 0,8 x 0,4 x 1,1 cm.
Oct 28, 2019
Дата Добавлена
Aug 30, 2021
последнее обновление
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