Здание 06 3D модель
Характеристики
- Геометрияpolygonal_quads only
- Полигоны59,391
- вершины102,118
- текстурыNo
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnone
Описание
> This is a model of a building.
> Originally created with 3ds Max 8.
You need 3ds max 8 or higher to use this "max" file.
> File name: Building 06
> Type: 3ds max scene (max)
version: 8
+DWF, FBX, OBJ
|| GENERAL ||
> All of polygons are Quads.
> All objects are "Editable Poly" objects.
> All objects are named.
> Scene objects are organized by a layer/group.
> All objects are in one layer. Layer name: Building 06
> Model only has exterior elevation (facade) in all sides.
> Model does NOT have interior spaces.
> "max" file only contains polygonal objects.
> This model is NOT simulation of an existing building "in the real-world" or "on the planet earth", but similar may exist.
|| SPECIFICATIONS ||
> Scene Totals (based on "Summary Info"):
Objects: 42 / Shapes: 0 / Cameras: 0 / Lights: 0 / Helpers: 1 / Space Warps: 0 / Total: 43
> Mesh Totals (based on "Summary Info"):
Vertices: 102118 / Faces: 59391
> Type of objects: Editable
> Hidden objects: NO
> Frozen objects: NO
> All of entitie(s) of scene: 1
> Group(s): 1
> Helpers: 1
> TurboSmooth: NO
> Motion Blur: NO
|| PRESENTATION IMAGES ||
> All preview images are rendered with V-Ray renderer.
> Lights and cameras are NOT included in the file or in the scene.
> Preview Images are rendered using: 3ds Max 2018, V-Ray 2.4, V-Ray 3.6 (CPU Render).
> PAY ATTENTION that "max" file does NOT have global illumination (GI) settings, cameras ,lights ,render settings and V-Ray settings.
|| TEXTURES ||
> File does NOT have textures.
> Texture(s): NO
> UV Mapped: YES
> Unwrapped UVs: NO
|| MATERIALS ||
> File has no materials.
> Standard materials: NO
> Mental ray Materials: NO
> V-Ray materials: NO
|| RENDERING ||
> Renderer engine is setted at Default Scanline Renderer.
Render settings: 3ds Max 8 default settings
Rendering settings are setted at DEFAULT 3ds Max 8 rendering settings.
> Global illumination (GI): NO
> Light(s): NO
> Camera(s): NO
> V-Ray renderer: NO
> Mental ray renderer: NO
|| SCALE & DIMENSIONS ||
> Model is built to real-world scale.
> Display Unit Scale: Metric-Meters
> File Unit Scale: 1
> System Unit Scale: 1
> Height of building: 90.1 m
|| ANIMATIONS ||
> Scene does NOT contains animation or animated frames.
|| COMPATIBILITY ||
> 3ds Max 8 or higher.
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