Cartoon Mushroom Character NO RIG 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads only
- Полигоны22,964
- вершины21,210
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
Cartoon Mushroom Character NO RIG
-------------------------------------------------------------------------------------
Created in 3dCOAT and rendered with Cinema 4d R17 Standard Render
Model is based on real object and basic dimensions.
Cameras have exposure control but the scene does not.
-------------------------------------------------------------------------------------
Features:
- Great for architectural visualizations, animations, film and game.
- Clean geometry.
- Scene is ready to render Cinema 4d R17 Standard Render.
- Scene is ready to render Blender 2.77 Cycles Render.
- Real world scale X: 109cm Y: 92cm Z: 61cm
- No special plugin needed to open scene.
- All Object UV Mapping .
- Model resolutions are optimized for polgon efficiency.
-------------------------------------------------------------------------------------
Textures:
10 textures TGA
1 textures 4096x4096 TGA
3 textures 2048x2048 TGA
6 textures 1024x1024 TGA
Geometry:
Polygons: 22 964
Vertices: 21 210
N-gons: 0
File Formats Available in
- C4D Cinema 4D R17
- BLEND Blender 2.77
- OBJ
- FBX
- 3dCOAT
Every model has been checked with the appropriate software.
-------------------------------------------------------------------------------------
Highly accurate texture (40 .tga) PBR Material:
DIFFUSE MAP
REFLECTANCE MAP
ROUGHNESS MAP
NORMAL MAP
-------------------------------------------------------------------------------------
Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
str9led - 2016
Dec 27, 2019
Дата Добавлена
May 18, 2022
последнее обновление
Отзывы
На данный момент нет отзывов об этом продукте.
Почему бы не первым сломать лед?


























































