Electrical Extension Cord CEE 7-4 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны19,596
- вершины20,023
- текстурыYes
- подстроенныйYes
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфoverlapping
Описание
Realistic 3D model of the Electrical Extension Cord CEE 7/4, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc
Rig available only in C4D format. Other formats will NOT be rigged. Cord is rigged using Bones and IK
You can see how the rig works by downloading the video "Rig Preview" in the right menu
Originally created with CINEMA 4D R18
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters
Model Dimensions:
-Extension Cord: 11.75 cm x 4 cm x 5.9 cm
-Power Plug: 7.67 cm x 6.27 cm x 3.60 cm
Scene objects are organized by layers
No extra plugins are needed for this model
|| SPECS ||
Model is included in 5 file formats:
-CINEMA 4D R18 (Advanced Render/Physical)
-CINEMA 4D R18 (Corona Render)
-3ds Max 2017 (V-Ray)
-FBX
-OBJ
This model contains 19596 polygons
This model contains 20023 vertices
This model contains 78356 polygons with Subdivision Level 1
Geometry is Polygonal Quads/Tris
Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed
|| PRESENTATION IMAGES ||
Most of preview images are rendered with Corona Render
1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray
Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files
|| TEXTURES & MATERIALS ||
2 Materials: 1 Texture Atlas for "Extension Cord" and 1 Texture Atlas for "Power Plug"
DCC SpecGloss (Production): 4096x4096 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (8 Maps) - Diffuse, Specular, Glossiness, Normal DirectX
PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (8 Maps) - BaseColor, Metallic, Roughness, Normal DirectX
Environment: 2048x1024 .HDR (1 Map) - HDRI
All materials included
All materials correctly named
All textures included (.PNG format)
All textures correctly named
Textures parts are UV Mapped
Oct 28, 2019
Дата Добавлена
Mar 01, 2022
последнее обновление
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