Explosive Red Oil Barrel 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны2,095
- вершины2,197
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
This is a model of a Explosive Red Oil Barrel
Originally created with 3ds Max 2015
|| USAGE ||
This model is suitable for use in [game-, vr projects]
This model is using a scale of 1 unit = 1 cm
|| SPECS ||
This model is 1 objects
This model contains 2095 polygons with Subdivision OFF
Includes V-ray material
|| PRESENTATION IMAGES ||
Preview Images are rendered using V-ray 3.00.08.
This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
5 textures for Vray:
oil_barrel_red_mat_Diffuse.png [2048x2048]
oil_barrel_red_mat_Glossiness.png [2048x2048]
oil_barrel_red_mat_ior.png [2048x2048]
oil_barrel_red_mat_Normal.png [2048x2048]
oil_barrel_red_mat_Reflection.png[2048x2048]
1 HDRI for Vray:
TSHero_HDRI_v10.exr [4000x2000]
3 textures for Unity (Simple Red):
oil_barrel_base_red_mat_AlbedoTransparency.png [2048x2048]
oil_barrel_base_red_mat_MetallicSmoothness.png [2048x2048]
oil_barrel_base_red_mat_Normal.png [2048x2048]
3 textures for Unity (Explosive_Sign):
oil_barrel_E_red_mat_AlbedoTransparency.png [2048x2048]
oil_barrel_E_red_mat_MetallicSmoothness.png [2048x2048]
oil_barrel_E_red_mat_Normal.png [2048x2048]
3 textures for Unity (Warning_Sign):
oil_barrel_W_red_mat_AlbedoTransparency.png [2048x2048]
oil_barrel_W_red_mat_MetallicSmoothness.png [2048x2048]
oil_barrel_W_red_mat_Normal.png [2048x2048]
5 textures for Unreal:
oil_barrel_red_mat_BaseColor.png [2048x2048]
oil_barrel_red_mat_Normal.png [2048x2048]
oil_barrel_red_mat_OcclusionRoughnessMetallic.png [2048x2048]
mask_1.png [2048x2048]
mask_2.png [2048x2048]
|| GENERAL ||
Units used: Centimeters. Model is 90 cm tall.
Scene objects are organized by layers / groups.
FBX, OBJ format only contain geometry data without subdivision.
Dec 01, 2019
Дата Добавлена
Jan 10, 2023
последнее обновление
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