Фэнтези Гриб 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads only
- Полигоны1,254
- вершины1,256
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
*** FANTASY MUSHROOM 3D MODEL ***
Its a colorful fantasy mushroom. It features a brilliant self illumination map for glorious low light renders. The MAX files are set up for instant rendering using mental ray renderer. A vector graphic (.AI) file is included for easily generating new color schemes.
** The Mushroom's polygons are all Quads.
** Lighting and Ground Plain are set up for a variety of lighting schemes.
** Moon & Sky background map included.(jpg 4096x4096)
** FBX file:
subdivision level 1
** OBJ file:
subdivision level 1
** 3DS file:
subdivision level 1
** Materials and Texture maps included are properly named and applied seamlessly There are NO overlapping UV's.
** 3ds Max mental ray materials are expertly crafted.
** Texture Maps are jpg 4096 x 4096
** Maps Included are:
Diffuse
Reflection
Opacity
Self Illumination
Normal
Bump
** SCALE:
APROX. 5"' x 2"'
** The scene is ready for instant rendering using the mental ray renderer
** The entire model can easily be subdivided using NURMS, MeshSmooth or TurboSmooth, and can be subdivided multiple levels without deforming the model.
** An unmodified version of the mushroom is included in "Mushroom_Original.max". Its perfect for creating custom deformations using modifiers. The finished mushroom model was deformed using FFD modifiers along with Bend and Squeeze
** VECTOR GRAPHIC FILE INCLUDED.
The "Mushroom.ai" is an Adobe Illustrator file which contains all of the vector paths, and layers for generating texture maps via "Save for Web" under the "File" menu. Vector graphics can be rendered into any resolution without pixelating or altering the artistic constructs. The "Mushroom.ai" file can be used to generate different color schemes easily with little effort. It is a very versatile method for making new Diffuse, Bump, and Opacity textures.
Nov 30, 2019
Дата Добавлена
Dec 01, 2021
последнее обновление
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