ะปะตะด 3D ะผะพะดะตะปั
0
ะะตัะฟะปะฐัะฝะฐั ะปะธัะตะฝะทะธัะัะต ัะฐััะธัะตะฝะฝะพะต ะธัะฟะพะปัะทะพะฒะฐะฝะธะต
ะัะพัััะต ะฒะพะทะฒัะฐัะตะฝะธั
ะะฐัะฐะฝัะธั ะปัััะตะน ัะตะฝั
ะ ะฐะฑะพัะฐะตั ะธะท ะบะพัะพะฑะบะธ
ะฅะฐัะฐะบัะตัะธััะธะบะธ
- ะะตะพะผะตััะธัpolygonal
- ะะพะปะธะณะพะฝั23,948
- ะฒะตััะธะฝั12,119
- ัะตะบัััััYes
- ะฟะพะดัััะพะตะฝะฝัะนNo
- ะผัะปััะธะฟะปะธะบะฐัะธะพะฝะฝัะนNo
- ะะพัะพะฒ ะบ ะฟะตัะฐัะธ ะฒ 3DNo
- ะะณัะฐ ะณะพัะพะฒะฐ (ะฝะธะทะบะพะฟะพะปะธะณะพะฝะฐะปัะฝะฐั)No
- UV MappedYes
- ะ ะฐะทะฒะตัะฝัััะต ััnon-overlapping
ะะฟะธัะฐะฝะธะต
ice_........................23948 polygon.
.........12119 vertices.
2048 * 2048Texture.
obj , fbx , and blend format models.
uv map:
ice_albedo
ice_emissive
ice_Gloss
ice_normal
ice_specular
Marmoset Render
game ready.
Jul 30, 2020
ะะฐัะฐ ะะพะฑะฐะฒะปะตะฝะฐ
Aug 19, 2023
ะฟะพัะปะตะดะฝะตะต ะพะฑะฝะพะฒะปะตะฝะธะต
ะัะทัะฒั
ะะฐ ะดะฐะฝะฝัะน ะผะพะผะตะฝั ะฝะตั ะพัะทัะฒะพะฒ ะพะฑ ััะพะผ ะฟัะพะดัะบัะต.
ะะพัะตะผั ะฑั ะฝะต ะฟะตัะฒัะผ ัะปะพะผะฐัั ะปะตะด?
















