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ножка 3D модель

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Бесплатная лицензияВсе расширенное использование
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Работает из коробки
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5T3F4N

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны1,615
  • вершины1,606
  • текстурыNo
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

OBJ
(.obj)

XSI.rar
OBJ
(.obj)

Maya.rar
OBJ
(.obj)

LW.rar
OBJ
(.obj)

Houdini.rar
OBJ
(.obj)

C4D.rar
OBJ
(.obj)

Blender.rar
3ds Max
(.max)
1 MB

vray 2.40.03
Leg_Native.rar

Описание

======================= MODEL & TOPOLOGY ======================= This is highly detailed model of a female leg. The model was built on top of a very precise 3D scan of the real female leg, so it's the closest to the real life leg as it can be. The topology is very clean. It's made mostly of quads, about 98%, and the rest are triangles, so no Ngons are used at all. Triangles are strategically placed in the areas where it won't harm the topology and where it'll keep the good edge flow. The model is centered, it has real-world scale and it's ready for rigging. Foot length is about 257mm, or shoe size EU:40 | UK:6.5 | US:7.5 . It has an open loop at the top, made of 11 edges, so you can connect it to your character if you want to. - Polys/verts count: - Polygons: 1615 of which: 1584 quads (98.08%), and 31 Triangles (1.92%) - Vertices: 1606 =================== MATERIALS, UV & RENDERER =================== Model is UV unwrapped with NONE overlapping faces. There are images above showing how the model is unwrapped and with the checker material, so you can see the quality of the unwrap. Model has no textures, it has a V-ray skin material that's applied on the leg. V-ray renderer is used to render the images above, so the V-ray plug-in is recommended but not necessary, model can be used without it. ================ EXCHANGE FORMATS & OTHER INFO ================ Model is made in 3ds max 2009, and can be used with any 3ds max above 2009. It is also available in .OBJ format for use in different applications. OBJ versions are exported from max separately for 6 different applications using the export preset settings, in order to make them fully importable in desired applications with no errors. Below is the list of 3D applications used for import-testing: - Maya - Imports, no errors - Cinema 4D - Imports, no errors - Softimage XSI - Imports, no errors - Houdini - Imports, no errors - Lightwave - Imports, no errors - Blender - Imports, no errors Versions of applications used for testing: - Maya 2012 x64 - Cinema 4D R13.016 - Softimage XSI 10.0.422.0 x64 - Houdini 11.0.469 - Lightwave 11.0.1 - Blender 2.64.0 Model comes with the set-up scene and it's ready to produce renders like the ones above right away! Separate model of just the foot is available in my collection as well. If you have any questions, feel free to contact the support, they'll redirect questions to me, and I'll answer you as soon as I can. Enjoy! :)
Aug 05, 2020 Дата Добавлена
Oct 21, 2025 последнее обновление

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