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архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
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Medieval Old Man 01 new 3D модель

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Medieval Old Man 01 new royalty-free 3d model - Preview no. 1
Medieval Old Man 01 new royalty-free 3d model - Preview no. 2
Medieval Old Man 01 new royalty-free 3d model - Preview no. 3
Medieval Old Man 01 new royalty-free 3d model - Preview no. 4
Medieval Old Man 01 new royalty-free 3d model - Preview no. 5
Medieval Old Man 01 new royalty-free 3d model - Preview no. 6
Medieval Old Man 01 new royalty-free 3d model - Preview no. 7
Medieval Old Man 01 new royalty-free 3d model - Preview no. 8
Medieval Old Man 01 new royalty-free 3d model - Preview no. 1
Medieval Old Man 01 new royalty-free 3d model - Preview no. 2
Medieval Old Man 01 new royalty-free 3d model - Preview no. 3
Medieval Old Man 01 new royalty-free 3d model - Preview no. 4
Medieval Old Man 01 new royalty-free 3d model - Preview no. 5
Medieval Old Man 01 new royalty-free 3d model - Preview no. 6
Medieval Old Man 01 new royalty-free 3d model - Preview no. 7
Medieval Old Man 01 new royalty-free 3d model - Preview no. 8
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
31 посещения
pananag

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны6,370
  • вершины6,674
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфoverlapping

Форматы и файлы

Blender
(.blend)
79 MB

blender.zip
FBX
(.fbx)

fbx.zip
OBJ
(.obj)

obj.zip
OBJ
78 MB

textures.zip

Описание

This is a new version of my best selling model named Medieval Old Man 01. Having seen the model I created in 2011, I've decided to create a better version of it. This model consists of an object with 4 materials that share the same UV map. This means that the UVs are overlapping each other. Model was created in Blender 3d. .blend file contains both cycles and blender internal materials. To swap from cycles to Blender Internal, choose the Blender Render renderer and disable nodes for all materials. To swap back again to cycles, enable the cycles renderer and activate the nodes again. Blender internal, fbx and obj textures are bakes of the cycles textures. Blender file has all its textures in the same folder with the .blend file. Separate textures file is available for the fbx and obj versions. Texture file contains various instances of color,normal and specular maps.
Oct 17, 2019 Дата Добавлена
Aug 15, 2021 последнее обновление

Отзывы

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