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Mirage F.1 3D модель

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Mirage F.1 royalty-free 3d model - Preview no. 1
Mirage F.1 royalty-free 3d model - Preview no. 2
Mirage F.1 royalty-free 3d model - Preview no. 3
Mirage F.1 royalty-free 3d model - Preview no. 4
Mirage F.1 royalty-free 3d model - Preview no. 5
Mirage F.1 royalty-free 3d model - Preview no. 6
Mirage F.1 royalty-free 3d model - Preview no. 7
Mirage F.1 royalty-free 3d model - Preview no. 1
Mirage F.1 royalty-free 3d model - Preview no. 2
Mirage F.1 royalty-free 3d model - Preview no. 3
Mirage F.1 royalty-free 3d model - Preview no. 4
Mirage F.1 royalty-free 3d model - Preview no. 5
Mirage F.1 royalty-free 3d model - Preview no. 6
Mirage F.1 royalty-free 3d model - Preview no. 7
Бесплатная лицензияТолько для редакции
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AliceFromLake

Характеристики

  • Геометрияpolygonal
  • Полигоны262,500
  • вершины213,700
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Cinema 4D
(.c4d)
23 MB

advanced all
mirage-f1-c4d.zip
3DS
(.3ds)
18 MB

mirage-f1-3ds.zip
Collada
(.dae)
20 MB

mirage-f1-col.zip
OBJ
(.obj)
22 MB

mirage-f1-obj.zip
FBX
(.fbx)
21 MB

mirage-f1-fbx.zip

Описание

The Mirage F.1 was the successor of the famous Mirage III and 5 in the 70ies. Many Air Forces used this aircraft from the 70ies onwards and some are still in use. Included are 20 skins for eleven Air Forces world wide, for all users of the Mirage F.1. Many parts are movable or rotable ore replacable like canopy, ruder, elevator and ailerons or gear doors. The axis are set in that you can simply rotate them if your render package supports it. The gear doors and landing gear are in open and closed position. Please delete the parts you don't need. Also with some parts. Included are parts for different versions. Please delete the the parts not needed. Please take the pictures here as references. Please be aware, because Collada, 3ds and OBJ are exchange formats and not native formats, they need some adjustments. Please adjust or apply phong shading (especially in Blender!). Please adjust material properties like bump, specularity, transparency and so on. If there is an alpha map, this has to be included manually in the specific material.
Nov 12, 2021 Дата Добавлена
Nov 12, 2021 последнее обновление

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